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  • {{about|the Black Isle prototype|the finished Bethesda game|Fallout 3}} ...ter Interplay sold the single-player rights of the franchise to [[Bethesda Softworks]].
    8 KB (1,260 words) - 14:30, 2 October 2022
  • ...e ''Fallout'' franchise. An out-of-court settlement was reached in 2012 as Bethesda received full rights to the ''Fallout'' online game for two million dollars ...ve to do all that stuff so what else are you going to focus on? What other games are you going to be able to make?"<ref>{{Cite web|title=Neverwinter Nights
    15 KB (2,181 words) - 14:06, 2 October 2022
  • ...erplay's initial run on the series, before the rights passed to [[Bethesda Softworks]]. The game chronicles the adventures of an initiate in the fictional [[Bro Bethesda Softworks declared the game to be non-canon to the ''Fallout'' series.<ref name="game
    15 KB (2,357 words) - 14:28, 2 October 2022
  • | developer = {{ubl|[[Bethesda Game Studios]]|[[Behaviour Interactive]]}} | publisher = [[Bethesda Softworks]]
    36 KB (4,629 words) - 14:22, 2 October 2022
  • | developer = [[Bethesda Game Studios]] | publisher = [[Bethesda Softworks]]
    37 KB (5,315 words) - 13:44, 2 October 2022
  • ...4]]'', developed by [[Bethesda Game Studios]] and published by [[Bethesda Softworks]]. ''Far Harbor'' was released on May 19, 2016 for [[Microsoft Windows]], [ The game can be played in [[First-person (video games)|first-person]] or [[Virtual camera system#Third-person view|third-person p
    44 KB (5,851 words) - 13:50, 2 October 2022
  • ...from Online Stores, Will Return Soon|url=http://kotaku.com/classic-fallout-games-pulled-from-online-stores-will-r-1493767847|work=[[Kotaku]]|access-date=5 J ...ive-url =https://web.archive.org/web/20080424013027/http://www.rpgamer.com/games/fallout/fallouttactics/reviews/fallouttacticsrdrev2.html | archive-date =20
    23 KB (3,550 words) - 14:25, 2 October 2022
  • ...''Fallout 4'', ''Nuka-World'' can be played in both [[First-person (video games)|first-person]] and [[Third-person view|third-person]] perspectives. The pl ...{'}}s [[source code]]. Development was confirmed by Matt Grandstaff on the Bethesda Game Studios blog. ''Fallout 4: Nuka-World'' received both a positive and m
    34 KB (4,451 words) - 13:56, 2 October 2022
  • ...{{ubl|[[Interplay Entertainment]]|[[Black Isle Studios]]|[[Micro Forté]]|[[Bethesda Game Studios]]|[[Obsidian Entertainment]]}} ...nt]]|{{small|(1997–2004)}}|[[14 Degrees East]]|{{small|(2001)}}|[[Bethesda Softworks]]|{{small|(since 2004)}}}}
    47 KB (7,005 words) - 03:45, 2 October 2022
  • | developer = [[Bethesda Game Studios]]{{efn|Additional work by [[id Software]]<ref name="id softwar | publisher = [[Bethesda Softworks]]
    83 KB (10,670 words) - 13:45, 2 October 2022
  • | publisher = [[Bethesda Softworks]] ...f><ref>{{Cite web|url=https://www.polygon.com/2020/9/21/21448992/microsoft-bethesda-fallout-new-vegas-2-obsidian-entertainment-xbox-series-x|title = Microsoft
    76 KB (10,793 words) - 14:29, 2 October 2022
  • | developer = [[Bethesda Game Studios]] | publisher = [[Bethesda Softworks]]
    100 KB (14,384 words) - 13:41, 2 October 2022
  • | developer = [[Bethesda Game Studios]]{{efn|Additional work by [[Bethesda Game Studios Austin]] as well as [[Arkane Studios]], [[id Software]], [[Zen | publisher = [[Bethesda Softworks]]
    85 KB (11,625 words) - 13:59, 2 October 2022
  • ...|last=Deniz |first=Tuncer |title=A Visit to MacPlay |magazine=[[Inside Mac Games]] |date=December 23, 2002 |archive-date=September 19, 2003 |access-date=Jul ...They interact with other survivors, some of whom give them [[Quest (video games)|missions]], and engage in [[turn-based]] combat where they battle until th
    100 KB (13,254 words) - 13:39, 2 October 2022